![]() ![]() You can still find all my shared lots on the Sims gallery. The worst that could happen is finding some random Sims without clothes, but that’s easy to fix :P Open it and start playing :)ĭon’t worry if you get some warning messages about missing packs or deleted items, that’s normal because me and you might have different packs installed and the games takes note of it, but don’t worry all you need is still there if you have Realm of Magic. Now when you open your game and click LOAD you should find a new save called AW Magic World. Open the folder called “ saves” and paste or drag the save file in there (make sure you don’t already have a save file with that same name, if you do, you can rename my file as you please). Unzip the downloaded archive (you can use Winzip, 7zip, or similar) and get the file you find inside, called Slot_00000043.save – go to your Sims game folder – the path should be something like Documents > Electronic Arts > The Sims 4. You can play as it is or change it, just have fun! Will try next time.I renovated the world of Glimmerbrook and the Magic Realm‘s palace and expanded the Sim families of mages (but feel free to change them if you don’t like what I did).Īll the lots are now filled and decorated according to my taste, using only the base game and the Realm of Magic game pack. ![]() I believe there’s a way to make them base-game compatible, but it must be made BEFORE linking diagonals, since the ResourceKey also has the Expansion Pack data. I’ll try the doors and arches… next year ) I tested them in a proper lot, the diagonals are linked properly, the wallmasks load right in S3PE, but even with the low polycount, those windows need a bit of processor juice, with their tons of different 1024x1024 textures. work great with recolors but is simply too complex for mere 4 channels. Windows in Build > Windows, stone trim in Decor > Roof Decor (yes, I use Roof Decor in the same way as TS2′s Architectural Accents category, all to avoid the dreaded, bloated Misc Deco subcategory).Ĭlear and colored windows have the same price.Īgain, if something gets weird, message me. deniisu-sims: Realm of Magic 1- and 2-tile Windows - 4t3 conversion Merry. Colored stained glass semirecolorable they work the same as the smaller windows. Windows require Late Night, trim is base game compatible.Īll categorized in Build Mode > Windows, recolor channels shown on pictures. You will also notice that the colored version of the square window has no stone trim - Phong Alpha messed really badly with the keystone on top, so I edited the mesh and made the stone trim as decor. Just to be clear, I didn’t rip from her conversion - my version of the window requires LN, for starters. Yes, I know she converted the Banished Soul (big round) one before, buuut I wanted a 4-color mask and my own presets, because I’m a completionist :P You can keep both in-game - Murf’s requires ITF but has no different file for stained glass and her package files are smaller. I had to try Murf’s tutorial in full, linking diagonals and all, to finish the RoM windows. Two of the traits are earned by completing the new Aspirations, three are inherited by those born to Spellcasters, two are acquired by drinking potions, and one is given to Sims who die by Spellcaster Overload. And even happier I got no message of things going wrong with the previous windows :P The Sims 4 Realm of Magic Game Pack adds eight brand new traits for Sims. Thanks for the kind words: (yup, editing the wallmasks on PS worked), and and also everyone at the Creator’s Cave server. Realm of Magic 3-tile Windows - 4t3 conversion
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